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04Java / Event-driven systemsActive

Real-Time Social Platform

An event-driven client-server social platform built with Java and native WebSockets by an eight-person team.

Context

Led the project across four software-development iterations, translating requirements into architecture, issue scopes, and validated merges. The system centered on persistent real-time communication between browser clients and a Java server.

Engineering contributions

  • Architected the event-driven client-server flow
  • Led an eight-person team across four delivery iterations
  • Managed issue assignment, merge validation, and integration testing
  • Designed context diagrams, UI mockups, and structured requirements

System path

01Browser clients
02WebSocket events
03Java server
04Shared state
Next system · 05CompanionAI